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deeds reacted to a post in a topic: Extremely Disappointed, Existing Customers must Purchase Affinity V2
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Jim57 reacted to a post in a topic: Comments on v2 - a real disappointment
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mrqasq reacted to a post in a topic: Comments on v2 - a real disappointment
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JohnDK reacted to a post in a topic: Comments on v2 - a real disappointment
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CLC reacted to a post in a topic: Shape builder tool
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stephenvfx reacted to a post in a topic: Shape builder tool
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I think the lack of resources thing is just a cop out. Serif claim to have millions of people using their newest products, not to mention the money they made from the old ones. Now I don't know about anyone else, but I've purchased 3 products on PC and another 2 on the iPad, so in terms of revenue these guys have done very well for just a small team. Honestly I've lost all hope in Affinity products ever reaching the claimed "professional" software status. Development seems to have just stopped and loyal customers have been left in the lurch for quite some time now, no updates or teasers on what's to come, no highly requested features being released, nothing, not a peep. I think they've made their retirement money, and now they're simply milking as much coin from the current release until it fizzles out, which it very much is. I'm not even bothering to install Affinity on my new computer which is sad because the products had a lot of potential.
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It's really not a great look for those who rely on the software for work. I'm just hoping Serif sort these issues out quickly and we don't see a repeat in future updates. Sadly if we do, I'll regrettably have to switch back to Adobe and will no longer be able to recommend the products, and I'm pretty sure I'm not alone on this.
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Seon Jae, Jeon reacted to a post in a topic: Why so many bugs in 1.8?
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Seon Jae, Jeon reacted to a post in a topic: Why so many bugs in 1.8?
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Mark Ingram reacted to a post in a topic: Why so many bugs in 1.8?
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Thanks for the response Mark, yes I'm a Windows user. I understand these things can be difficult to catch so I won't be too hard on you guys, I just wanted to share my thoughts on things as someone who relies on the software for work. While I haven't used the beta versions previously, I might have to give them a go from time to time and do my part reporting any issues I encounter. Again, I love the software you guys have created, and like yourself I really just want the best out of it.
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Like many, I have come across a variety of issues / bugs in 1.8. So my question is, why do we have so many bugs in the public release considering the lengthy beta testing that goes on? I just don't understand how so many bugs could have gone unnoticed during the testing phase. I absolutely love Affinity products, but it kind of makes me wonder if I've made the right choice in switching from Adobe software, even more so when much needed tools keep getting pushed aside with every release. Anyway, I hope future releases are much more production ready when they reach the public, because I really don't want to have to fire up my Adobe subscription again.
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,,, reacted to a post in a topic: Global Colours Not Working 1.8
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LunchMoney_Matt reacted to a post in a topic: Shape Builder Tool
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Shape Builder Tool
LunchMoney_Matt replied to mexicola84's topic in Feedback for Affinity Designer V1 on Desktop
Yep, do it already. -
LunchMoney_Matt changed their profile photo
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I too have found the need for such a basic function in Designer. This thread was started back in 2015, it's now 2020 and we still don't have this? I recently ditched Adobe and bought into the hype of Affinity, thinking these guys really care about their customers needs, but reading over posts like these I'm not so sure they do. Whats the point of buying Affinity products if you still need to maintain a Adobe subscription for those occasions when you require such simple functions? This is supposed to be professional level software, yet as a logo designer, I can't fully express my creativity with it. Don't get me wrong, I love Affinity software and they're near close to perfect, I just wish they'd speed things up already on those missing but essential features. As creators we can only hang on for so long.