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Posts posted by avo
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Glad i've found this explaination! Really, i've been making some animation lately with Moho Pro and the way you build curves there is actually the same as the smart nodes in Affinity! You can trace a sketch this way or make a primitive like a box or a star and edit it with smart nodes! Thanks for explaining!
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9 hours ago, obtusity said:
I think it was in the Sherlock Holmes stories that this is mentioned as a mark of genius: clear ideas, obvious to hindsight but not to foresight.
Thank you for sharing!
I'm glad it was helpful! )
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10 hours ago, Stuart_R said:
I did notice the speed improvement. Even though they cannot be expanded. I am sure it's certainly a useful technique for raster work.
Well, there is a workaround too - just draw the inks and then trace it in something like Cocoapotrace. Rather accurate results. I wish AD had its own tracing persona or something...
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3 hours ago, Stuart_R said:
Just built a few brushes using your technique..interesting method and it is certainly quick and smooth. Also gives you the option of adding 'distress' (irregular edges) to a brush. Something that would be very useful.
The only downside is that you do not appear to be able to expand the stroke!
Yes, as with all texture intensity brushes these strokes cant be expanded.
Another plus is that you don't have to choose controller type, which I usually forgot to do. Every time having AD just launched I started to use the brush with the controller set to none, pressed cmd+z few times to cancel those strokes I've just done, went to controller drop-down menu, chose pressure and made those strokes again ) Now I have working brushes right from the start )))
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12 hours ago, IO3D said:
Looking good Bro!
Thanks

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The robot who was once destroyed and sometime after re-animated by the evil will of technomancer. This guy is like a zombie but made of steel.
Used new for me method of inking - vector brushes without any pressure sensitivity at all. You just create the shape you need and make a brush out of it. Having some brushes made in this manner results in nice and natural looking inks. The reason for using them is actually better predictability of strokes and much higher speed. The brush engine just does not spend time calculating size and opacity variability and you get much faster inks. For many inking tasks this is more than enough.
Have you been using this method? How you feel about it?
- Ros, stokerg, Mithferion and 7 others
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Yeah really cool images! You say those are sketches - are you planning to make some strong ass stuff out of these? ))
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15 hours ago, peter said:
Immaculate pedicure though.

The girl has a talent! ))
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They are very cool!
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During the long winter nights i often look in the starry sky at the Andromeda galaxy, which can be seen through binoculars. It is so small from our Earth, but actually its a huge galaxy, and i'm wondering - maybe some kind of girl, who lives there, looks right now back at me questioning herself - is there somebody else in this huge space?..
So this is how i see this girl. Damn, i was trying to figure out someone more romantic, but my humorous mind just played a trick on me. Goodbye, Andromeda girl, from now i'm not sure if i want to believe in your existence. :-)
Based on all those sci-fi fairy tales i've read in my younger years.
Just a bit about the process - i suddenly realise what i want to draw, then i make few sketches on paper or digitally, or both (here Wacom Intuos Pro 2 paper edition was heavily used with its ability to convert paper drawings into digital sketches), then i make final sketch and trace it in Affinity Designer with vector brush. Colors are added after that... So like this.
- Ros, MattP, Phojoegraphy and 4 others
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Just installed it and really can see huge improvement in using raster brushes! Really smooth and feels great with my wacom pro pen 2
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Such a big... bombs... she has! Nice work!
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Yesterday i just doodled randomly in AD's pixel persona and came to this guy. I thought it is a pelican or something like this but i now think it's more of a crow. He likes it dark'n'heavy.
- Krakened, StuartRc, JamesHamilton and 3 others
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Hehe, knowing that 1.6.1 is gonna be released soon makes me quite happy! Cant get enough of AD..
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Yeah, really interesting and well done! Thanks for sharing with us
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Veeery coool! Such a mysterious place, but seems to be dangerous. I guess is anybody inside?..
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11 hours ago, A_B_C said:
Very nice drawing! And what does this piece of gear actually do?

Yeah i have the same question! I bet it’s some kind of nuclear button ) But looks cool anyway
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Strange deformations by corner tool
in V1 Bugs found on macOS
Posted
in my first example i used Segment tool, which is cool for making quick half-circles. Here i add another example, where i made half-circle by subtracting rectangle from circle, like you mentioned. Still see the deformation in rounding of a corner. You couldnt round second corner cause it is a smooth point somehow, it must be converted to sharp point - then you can round it.