Phillipp
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Phillipp got a reaction from Ronbo in How to rotate canvas in Affinity Photo on desctop PC
I would also love to be able to rotate the canvas freely with some key modifier + pen movement.
Is this already on a roadmap somewhere and if not, what do we have to do in order for the Affinity team to evaluate this?
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Phillipp got a reaction from Ever in How to rotate canvas in Affinity Photo on desctop PC
I would also love to be able to rotate the canvas freely with some key modifier + pen movement.
Is this already on a roadmap somewhere and if not, what do we have to do in order for the Affinity team to evaluate this?
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Phillipp got a reaction from faedri in How to rotate canvas in Affinity Photo on desctop PC
I would also love to be able to rotate the canvas freely with some key modifier + pen movement.
Is this already on a roadmap somewhere and if not, what do we have to do in order for the Affinity team to evaluate this?
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Phillipp got a reaction from Winni1304 in Kattegat Great Hall (from VIKINGS tv show) - Isometric Design
Hey,
this is the first time I used an actual image as an example and tried to recreate it in isometric style. You can see the outcome in the video thumbnail. I also embedded the example for comparison.
It was quite challenging, especially the wooden planks. It's the first time I work with gradients and the wood look had me struggle for quite a while. The video shows my full process, including trial and error on the gradients.
I won't consider it "done" yet as there are definitely some things to improve, like the roof where I had no idea what to add as details. I thought about doing the same wooden plank gradients in an interesting pattern but I guess that would be too much.
Overall, it looks more like an asset from an old browsergame. It doesn't have this special isometric art style. I think it's because of the muted colors and too much detail. If I would redo it some day, I would try to use brighter colors (exploring more orang'ey for the wood) and have less small details.
What do you think? I would be happy for feedback and some tips.
Example:
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Phillipp reacted to StuartRc in Scientific illustration: Scarce dragonfly (male & female)
How can I comment on perfection!...stunning piece of work..well done
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Phillipp got a reaction from IsabelAracama in Scientific illustration: Scarce dragonfly (male & female)
I am always impressed by what people can do with vectors in AD. Really nice work!
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Phillipp reacted to GarryP in Old CCTV image experiment
Glad you like it.
One thing which I found more difficult than I first expected was to find a good image that was taken from CCTV camera height.
Most photos are taken from somewhere outside of the 3m-to-30m-from-the-ground range and, therefore, don’t look very natural for this kind of thing.
However, using the same sort of effects with other types of images I can get a reasonable ‘bad camcorder still’ without too much effort.
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Phillipp got a reaction from v_kyr in Measuring and rulers
Some of the wooden rulers look really real. Good job!
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Phillipp reacted to Jhonatan S in NEMO - 2D Vector Character
art piece done on Affinity designer ipad pro
the most important steps are here if you like it. in this simple guide
I hope this can help some of you.
I do these tutorials in my free time after work for my clients.
anyway is always happy to be sharing my experience. ciao
jhon
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Phillipp reacted to v_kyr in Measuring and rulers
After endlessly playing around with units and scales, my set of customizable rulers slowly takes shape. The drawed scale measurings (cm/inches/degrees...) have been verified against Affinity Designers build in rulers and seem to fit well together. Not sure yet, but maybe these will be part of some reusable assets then.
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Phillipp got a reaction from eegler in AffinitySigne Formation 3D Logo
The background feels out of place somehow. Otherwise, quite solid isometric style.
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Phillipp got a reaction from Chris B in Forest Camping Site - Isometric Design
Hey,
I tried to create some nature scenery this time. It's not entirely my idea/design because I used something I found online as inspiration but it was a good practice. Turned out those trees are not as easy as they seem.
I am glad for any feedback!
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Phillipp reacted to R C-R in Brush cursor display
Is it possible you have seen in some tutorial a demo of how to interactively change the brush size & hardness? From the online Photo Painting brush strokes help page:
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Phillipp reacted to Pšenda in only frustration
No. Open TIFF (JPEG, PNG), modify and "Save" (Ctrl + S).
Menu Document, Rotate 90° Clockwise/Anticlockwise (shortcuts can be modified).
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Phillipp got a reaction from William Overington in Forest Camping Site - Isometric Design
Hey @William Overington,
thanks for the great feedback. Let me reply to a few things.
First you said you prefer a live recording that is much longer. I understand your point, but I also know that many people prefer speedart videos because they are just interested in the rough path to completion rather than looking at every individual step. To have a good middle ground, this video (and all that follow) is in 60fps. This means you can change the playback speed in the Youtube player to 0.25 and still have a smooth video. Most of the video is sped up by x5 and just 2 sections are x10 (the other two tree trunk benches and the placement of the trees). This means you can watch it almost in real speed. I hope this could be useful for you even if there is no voiceover explanation of what I am doing (there is nothing very special tho).
Another wish of you was a commentary, which I received quite often already. For me, as a non-native english speaker, it's not that easy. My written English is rather good but I lack some speaking skills. I would have to write me a script, otherwise I would just talk some BS. And even with a script, my pronunciation is also lacking. I am sure that videos with me speaking will come some time in the future, I just need to get better at speaking first.
Then you suggested creating more tutorial like videos that would even span multiple parts for a single illustration. I thought about that too already and I guess it is related to the commentary problem. I could do versions with captions instead of commentary but I am not sure if that is much better than just showing the design process.
Your lasts points were about the small UI size and the dark/light theme. As you already said about the theme, it's up to each one to decide which theme they prefer. I can work best with a dark theme. Even though I just have a 13 inch retina screen (MBP, 2015), I prefer to have a smaller UI that fits more elements. Due to the resolution of the screen, the video is available as 4k (or as close as 3360 × 2100 comes to 4k), so you can always increase the playback resolution to your needs (given your monitor is large enough). Your suggested overlay with a larger version won't really work in a speedart video but is definitely something that can be done in a more tutorial like video.
All in all, thanks for your very detailed feedback. I hope the adjustable playback speed in the Youtube player gives you a more fitting watching experience and the other points you mentioned are definitely things I will consider in the future (based on my abilities).
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Phillipp got a reaction from GarryP in Forest Camping Site - Isometric Design
Hey,
I tried to create some nature scenery this time. It's not entirely my idea/design because I used something I found online as inspiration but it was a good practice. Turned out those trees are not as easy as they seem.
I am glad for any feedback!
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Phillipp got a reaction from MattP in Forest Camping Site - Isometric Design
Hey,
I tried to create some nature scenery this time. It's not entirely my idea/design because I used something I found online as inspiration but it was a good practice. Turned out those trees are not as easy as they seem.
I am glad for any feedback!
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Phillipp got a reaction from William Overington in Forest Camping Site - Isometric Design
Hey,
I tried to create some nature scenery this time. It's not entirely my idea/design because I used something I found online as inspiration but it was a good practice. Turned out those trees are not as easy as they seem.
I am glad for any feedback!
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Phillipp reacted to transitdiagrams in Rotterdam + Den Haag / metro network / transit diagram
It's been long on my list :-) and of course A-, R-, S- and U-Bahn combined! Love Hamburg!
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Phillipp reacted to VectorWhiz in Crest of Amsterdam in vectors
The base of the lions is similar. Apart from some minor tweaking, the differences are the result of changing the 3D fx properties (direction, radius, softening and specular colour), directions of the gradient fills and transparencies. In images that contain a ton of objects, selecting objects is done mainly in the outline view (for which I assigned a shortcut) to quickly shift between vector view and outline view. Also I use the Swatches panel a lot to maintain consistency of colours. In any event, a lot of time is spent in tweaking. In the version below I changed the 3D fx of the eyes, Gaussian blurs and some shadowing on the body and banner.
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Phillipp reacted to transitdiagrams in Rotterdam + Den Haag / metro network / transit diagram
Thank you so much =) happy to hear that!
I always start with looking how a system looks on a real world map
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Phillipp got a reaction from transitdiagrams in Rotterdam + Den Haag / metro network / transit diagram
They look so simple, yet I wouldn't even know where to start if I had to design one. Good job!
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Phillipp got a reaction from VectorWhiz in Crest of Amsterdam in vectors
Very nice detail work. I also noticed that the two statues are not simply copied but each have their own unique details.
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Phillipp reacted to VectorWhiz in Crest of Amsterdam in vectors
Thanks for pointing this out. I was lost in detailing of which I did some more, apart from separating the type.
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