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PixelPerfect

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  1. Like
    PixelPerfect reacted to chris.bannu in Export design specs for developers   
    Hello,
    What would make Affinity a preferred app for developers as well would be the ability to export specs, like XD or Figma. Affinity is far better than both, and this little feature, which let's be serious is not too difficult to implement, would make Affinity a lot more popular among UI/UX designers and developers.
    Cheers,
    Chris
  2. Like
    PixelPerfect reacted to MCFC_4Heatons in Import plugin in Figma   
    I personally think this would be a great idea - Figma is getting a lot of attention and some kind of collaberation between Affinity and Figma or the abiltiy to import designer files into figma and retain as much editability as possible would be brilliant. Also I think both Figma and Affinity would benefit.
  3. Like
    PixelPerfect reacted to Andrea Baccolini in Import plugin in Figma   
    Affinity team since the Figma plugins have recently come out, I was wondering if you could develop one to import Affinity Designer files. Or at least create a special export. Thank you
  4. Like
    PixelPerfect reacted to simonlayfield in Replace Symbol functionality   
    Hi team,
    I was just wondering if there's a way to replace multiple Symbol instances with a different Symbol? I can't find a way to do this, to basically swap out a selection of Symbol instances.
    Obviously I know that you can detach and recreate a Symbol, thus effectively duplicating it and then replacing the content of that Symbol - but this doesn't quite provide the same control as being able to swap multiple existing symbol instances with a different Symbol. An example of this would be swapping a number of icons (existing symbols) in a UI with a different icon, maintaining proportion and position on the Artboard - rather than dragging, resizing and repositioning a different icon from the Symbols panel.
    I'm not sure if this feature has already been requested, or if it's been, or being, considered.
    Thanks
  5. Sad
    PixelPerfect reacted to MEB in Import SVG / How to handle "Embedded Document" ?   
    Hi robert_muench,
    Welcome to Affinity Forums :)
    Embedded documents are just that - a layer that contains a full document enclosed inside - but that act like a single object to which you can apply adjustments, layer effects etc. To edit it double-click the embedded document on canvas (this will open it in a new document tab) make your changes and close the embedded document tab. The embedded document in your original source document will be updated accordingly to reflect the changes you have made. Currently there's no way to convert an embedded document into objects. You have to either open the SVG using the  File ▸ Open... command and copy the contents (layers/objects) of the file to the document you want, or double click the embedded document on canvas to open it in a new document tab, copy its contents (layer/objects) to the clipboard and then paste them in the original document deleting the embedded doc afterwards.
  6. Confused
    PixelPerfect reacted to MEB in Import SVG / How to handle "Embedded Document" ?   
    Hi apt,
    Welcome to Affinity Forums
    No news here, sorry. You still have to open the file as a new document and copy paste to the one where you want the SVG objects as @jamesholden suggested.
  7. Like
    PixelPerfect reacted to tmikaeld in Import SVG / How to handle "Embedded Document" ?   
    Not having a way to import an SVG curve directly is a real time-waster, this should be fixed.
  8. Like
    PixelPerfect got a reaction from Jowday in Please consider adding pngquant support   
    https://pngquant.org/
    This is a 8bit  PNG compressor with smart palette generation and adaptive dithering algorithm
    that allows to produce way smaller png files 
    Realy a lifesaver in some situations
  9. Like
    PixelPerfect got a reaction from Rudolphus in Please consider adding pngquant support   
    https://pngquant.org/
    This is a 8bit  PNG compressor with smart palette generation and adaptive dithering algorithm
    that allows to produce way smaller png files 
    Realy a lifesaver in some situations
  10. Like
    PixelPerfect reacted to weaver2020 in FIREWORKS .FW.PNG IMPORT   
    Like many others, I have hundreds of .FW.PNG files I am unable to recycle as I can no longer open them with the original layers (vector and bitmap).

    Would it ever be possible for you to create a plugin to allow users to open their files with Affinity Designer and then re-save them in another format?
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