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DMullerDesign

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  1. Like
    DMullerDesign got a reaction from VirginiaL in DXF or DWG file import in Affinity Designer   
    Any of these options, even just one. For the love of all that's Holy. Please. Even as a paid plugin.
  2. Like
    DMullerDesign reacted to Twolane in Is AFFINITY dead?   
    There sure are a lot of people wanting to see these products dead and buried, aren't there? What's with that? While it may not work for some, it certainly works rather well for the likes of me - and many others.
  3. Like
    DMullerDesign reacted to Patrick Connor in Is AFFINITY dead?   
    Sorry, we are focussing our efforts on a major release (new features and fixes) and consequently have not done any minor patches for a long time, as you say. But no not dead.
  4. Like
    DMullerDesign got a reaction from Giulio M in AD 1.9.0 Crash on EXPORT Mac OS 10.14.6   
    It's the images in your document, re-link or re-import (you'll have to resize and reposition as a minimum), but that fixed the issue for me.
  5. Like
    DMullerDesign got a reaction from lacerto in AP – issues selecting or creating a hard pixel edge   
    Perfect answer. It seems this was the issue.  Many thanks.
  6. Like
  7. Like
    DMullerDesign reacted to Raylee in DDS File Support   
    Dear Affinity Developers,
    I would be very pleased if you could start the development for .dds formats (DirectDraw Surface).
    Maybe it is possible to work with NVIDIA together to get the result.
    https://developer.nvidia.com/nvidia-texture-tools-exporter

    Currently I cannot fully integrate my workflow into Affinity because of the not supported .dds files.
    (I still have to use other Image editing programs for doing the work which need .dds support)
     
    Do not forget:
    With full integration of .dds file format support you will win new customers from the following areas:
    (Game design, 3d Artists, etc.)  
     
    Best regards
  8. Like
    DMullerDesign reacted to Mystical in DDS File Support   
    I'm definitely still hoping one day DDS support can come. They added TGA support last year and it has been invaluable for me. Right behind JPG and PNG I pretty much am exporting files with the TGA format daily. I'd definitely get good use out of a robust DDS export format as well.
  9. Like
    DMullerDesign reacted to Fossil in DDS File Support   
    DDS support, or at least the ability to use the existing Photoshop plugins such as Intel Textureworks, or the nVidia plugin, are a must-have for game development.
    They really are not optional.
    I'm currently forced to use an awful mix of Photoshop, Paint.Net and Compressonator to do work that reasonably ought to be handled by Affinity import/export.
     
    What's so surprising is that after several years, there still isn't even a firm promise to add this feature, let alone a proposed date to deliver it.
    This functionality is useful to just about every game-development house on the planet. It's a huge market of people who would gladly ditch Photoshop if they could - but this missing feature continues to lock people into Adobe.
     
    Muddled posts from non-developers who think that BC7 is not relevant to Mac users do not understand that these formats are supported by AMD and nVidia hardware. They are largely old, well established, not subject to unnecessary change, and are relevant on all platforms that have modern rendering hardware, including phones. Most of the formats were introduced in the early nineties, and are still in use today in hardware on practically every modern smartphone, every Mac, and every PC.
     
    I still don't understand why Affinity marketing think this is a niche feature that can be ignored indefinitely. I've looked past this for years, naively convincing myself that it would soon be added, but I'm coming to the realization that there is no intention to add this feature at all and that Affinity marketing and development don't seem to grasp what it is, or why it matters to a large market segment who would otherwise be eager to embrace Affinity products.
    Finally, I've reached a point where working with BC7 is becoming unworkably awkward with Affinity Photo in my toolchain and I had to make a forum account just to raise this one issue.
    I've never had any other complaint about Affinity. What does this say?
    What is the long-term value of Affinity to me if I'm still obliged to pay Adobe, year after year?
    Even if Affinity is cheap, it's still cheaper to only pay for only one product. Sure, my existing purchases aren't going away, but if I'm not opening up Affinity, and I'm constantly opening Photoshop, when the next tranche of pay-to-update releases from Affinity come around where is my incentive? It seems more and more with every new release that Affinity Photo is fixated on competing against Lightroom, a product I don't use and know little about. It's a disappointment for me, that after eagerly adopting it some time ago, that I'm just not in a market where Affinity is headed. The effort invested in learning Affinity Photo is, apparently, wasted.
    I really have two major expectations from an image editor: making textures seamlessly loopable, and being able to quickly edit compressed textures during iterative development. Yes, the majority of my textures go through an automated pipeline that uses lossless sources and compresses them during the asset building process, there's still a huge need to get in there and mess with textures on the fly, to make an effect look just right, or tweak an alpha channel. Photoshop has both of these tasks nailed in a way that Affinity does not, albeit with third-party plugins, but it is at least possible to make seamless textures in Affinity Photo, and the process is ok; it just lacks the first-class treatment that liquify and develop have received. In contrast, there's nothing I can do about compressed textures with Affinity Photo. I can't load them and I can't save them. Affinity Photo doesn't even have a seat at the table. Of course I want my editor to do other things, but all the alternatives handle the basics to a satisfactory level.
    On reflection, I'm amazed that Paint.Net, a free product, has up-to-date functionality for loading and saving compressed textures, yet Affinity Photo - which has been a leader in other areas - assumes you'll manually convert to and from these formats using something else just to get them in and out of the wonderful Affinity world.
    If Affinity only has features that are nice, but lacks feature that are essential, it's going to lose in a toss-up against Photoshop, which has all the essential features, even if the interface is composed almost entirely of special cases.
  10. Like
    DMullerDesign reacted to Serif Since v1 in Create Master Page from existing Page   
    The only ways to create a Master page in the current version are to either click Add Master or Duplicate Selected Master from the Master Pages studio.
    It would be good to be able to take an existing regular page and be able to drag it or otherwise copy it to the Master Pages list to use it as a basis for a new Master page.
    One example where this is useful: Since Publisher cannot open InDesign files, we are forced to import PDFs. Those are all imported as regular pages. If one of more would be a good template for a Master page, the only way to accomplish that is to copy the entire page, create a new blank Master and paste the elements into the new blank.
  11. Like
    DMullerDesign got a reaction from toth in Designer - Free transform tool (perspective distort)   
    Wow. I bought Affinity Photo as I was tired of Adobe's pricing model. Ditching Illustrator too I thought Designer would have this simple function. The ability to freely transform shapes.

    Another voice for the 'please add this vital feature' choir.
  12. Thanks
    DMullerDesign got a reaction from Mark Freeman in Designer - Free transform tool (perspective distort)   
    I've just completed my first bit of illustration with Designer and I really love it, some of the tools and features are BETTER than Illustrator, really nicely implemented. I imagine this feature is actually harder to realise that we expect (I can barely code anything, well, maybe some Arduino stuff). Still, it would be lovely to have the feature added.
    As for the price tag comment. Hey, I'd happily pay £400, 500 or £600 for well-functioning software, it was Adobe's adoption of the rent-seeking payment model that finally did it for me. Small studios cannot support these kinds of costs.
    For now, the entire Serif suite has served most of my needs, almost seamlessly, so well done team.
  13. Like
    DMullerDesign got a reaction from MEB in Designer - Free transform tool (perspective distort)   
    I've just completed my first bit of illustration with Designer and I really love it, some of the tools and features are BETTER than Illustrator, really nicely implemented. I imagine this feature is actually harder to realise that we expect (I can barely code anything, well, maybe some Arduino stuff). Still, it would be lovely to have the feature added.
    As for the price tag comment. Hey, I'd happily pay £400, 500 or £600 for well-functioning software, it was Adobe's adoption of the rent-seeking payment model that finally did it for me. Small studios cannot support these kinds of costs.
    For now, the entire Serif suite has served most of my needs, almost seamlessly, so well done team.
  14. Like
    DMullerDesign got a reaction from CLC in Designer - Free transform tool (perspective distort)   
    Wow. I bought Affinity Photo as I was tired of Adobe's pricing model. Ditching Illustrator too I thought Designer would have this simple function. The ability to freely transform shapes.

    Another voice for the 'please add this vital feature' choir.
  15. Like
    DMullerDesign got a reaction from Helianthropy in Designer - Free transform tool (perspective distort)   
    Wow. I bought Affinity Photo as I was tired of Adobe's pricing model. Ditching Illustrator too I thought Designer would have this simple function. The ability to freely transform shapes.

    Another voice for the 'please add this vital feature' choir.
  16. Like
    DMullerDesign got a reaction from Jowday in Designer - Free transform tool (perspective distort)   
    Wow. I bought Affinity Photo as I was tired of Adobe's pricing model. Ditching Illustrator too I thought Designer would have this simple function. The ability to freely transform shapes.

    Another voice for the 'please add this vital feature' choir.
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