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mazarin

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  1. Like
    mazarin got a reaction from jackamus in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  2. Like
    mazarin got a reaction from Pavel.N. in Snapping too buggy and Unrealiable   
    Hello.
    I'm using Affinity Designer version 1.2.1
    After spending some time playing with AD Trial (minutes in fact), like most people I was blown away by many of it's strengths, and I've quickly purchased AD.
    Without wasting time, I decided to use it to do a real job. But... I quickly realized that snapping is too buggy to be used, which made me regret a little bit to be a AD early adopter.
    And now I'm very worried because, from many posts on the forum, it looks like AD team is not aware of this, and possibly is not working on it.
    I was thinking to make a video to explain this in detail, but I don't think it is necessary: Just open a new file, draw some lines and curves, and try to use snapping. Sometimes it will be buggy, and sometimes it will not work at all.
    The "show snapping candidates" sometimes highlights objects randomly... the "snap to object geometry" doesn't work at all...
    Well... sorry if I was a little hard with it, but this is too big to overcome.
  3. Like
    mazarin got a reaction from jackamus in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  4. Like
    mazarin got a reaction from Pavel.N. in Snapping too buggy and Unrealiable   
    Hello.
    I'm using Affinity Designer version 1.2.1
    After spending some time playing with AD Trial (minutes in fact), like most people I was blown away by many of it's strengths, and I've quickly purchased AD.
    Without wasting time, I decided to use it to do a real job. But... I quickly realized that snapping is too buggy to be used, which made me regret a little bit to be a AD early adopter.
    And now I'm very worried because, from many posts on the forum, it looks like AD team is not aware of this, and possibly is not working on it.
    I was thinking to make a video to explain this in detail, but I don't think it is necessary: Just open a new file, draw some lines and curves, and try to use snapping. Sometimes it will be buggy, and sometimes it will not work at all.
    The "show snapping candidates" sometimes highlights objects randomly... the "snap to object geometry" doesn't work at all...
    Well... sorry if I was a little hard with it, but this is too big to overcome.
  5. Like
    mazarin got a reaction from jackamus in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  6. Like
    mazarin got a reaction from bauz007 in Isolate object(s)   
    I hope to see this new feature ASAP. A must have feature in any 2d or 3d design software.
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