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mazarin

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  1. Like
    mazarin got a reaction from Raptor Swire in How to combine objects or connect separated lines on AD   
    Well, here I am, almost 5 years later, lauching Affinity Designer to have a look in it's evolution.
    I have used Illustrator in a lot of projects during my 20 year career, and I find it very odd the way Affinity team decided to go without basic vector drawing tools like this.
    I'm overwhelmed that this nice piece of software still can't do something so basic: Joining two nodes.
    At first, I thought it was an early software issue, or lack of  features. But now I can see this is a software design choice, that comes from a specific vector drawing style, which is very plastered by the way.
    Maybe this is why any of my colleagues which have more than 10 years of experience in vector drawing likes affinity designer.
    In the end, all that I can say is:
    Don't get me wrong, because you showed that you are a very talented team of developers, who made a very cool software, but you are either blind to it, or there's someone a bit arrogant to listen to designers that grew with illustrator/corel flexibility in vector/shape drawing.
     
     
  2. Like
    mazarin got a reaction from NonstickRon in Connecting nodes (drawing path between nodes)   
    Hello, @Aammppaa
    Thanks for the example. Yes, I provided just a very simple example, that can be resolved in other ways. The main Issue here is when we are doing more complex drawings.
    Let's put here an easy and straightforward example:
    Imagine you are designing symmetrical elements on the page...
    Or drawing a symmetrical face or a entire character...
    And you just want to mirror sides and join nodes. It will not be possible without many hurdles.
    That’s what many people have been complaining since affinity designer launched 5 years ago. Many of my colleagues even mock on affinity designer for that (I don’t agree of course).
  3. Like
    mazarin got a reaction from Zatlap in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  4. Like
    mazarin got a reaction from Dharmic in Connecting nodes (drawing path between nodes)   
    Hello, @Aammppaa
    Thanks for the example. Yes, I provided just a very simple example, that can be resolved in other ways. The main Issue here is when we are doing more complex drawings.
    Let's put here an easy and straightforward example:
    Imagine you are designing symmetrical elements on the page...
    Or drawing a symmetrical face or a entire character...
    And you just want to mirror sides and join nodes. It will not be possible without many hurdles.
    That’s what many people have been complaining since affinity designer launched 5 years ago. Many of my colleagues even mock on affinity designer for that (I don’t agree of course).
  5. Like
    mazarin got a reaction from BennyD in How can I offset the path of an object?   
    I personally think that a lot of people bought Affinity Designer during the last 5 years, really wanting to replace Adobe Illustrator, but most people do not use it, simply because it lacks basic drawing features. 5 Years ago I thought it was a great and promising piece of software, and I still think it is, but I can't see why developers can't seat with experienced graphic designers and illustrators and see why they can't fully migrate from Adobe Illustrator to Affinity Designer: A big part of the answer is in the vector drawing basics. Something certainly easier to work on than many of the fancy features we got since version 1.
  6. Like
    mazarin got a reaction from CLC in How can I offset the path of an object?   
    I personally think that a lot of people bought Affinity Designer during the last 5 years, really wanting to replace Adobe Illustrator, but most people do not use it, simply because it lacks basic drawing features. 5 Years ago I thought it was a great and promising piece of software, and I still think it is, but I can't see why developers can't seat with experienced graphic designers and illustrators and see why they can't fully migrate from Adobe Illustrator to Affinity Designer: A big part of the answer is in the vector drawing basics. Something certainly easier to work on than many of the fancy features we got since version 1.
  7. Like
    mazarin got a reaction from Aammppaa in Connecting nodes (drawing path between nodes)   
    Hello, @Aammppaa
    Thanks for the example. Yes, I provided just a very simple example, that can be resolved in other ways. The main Issue here is when we are doing more complex drawings.
    Let's put here an easy and straightforward example:
    Imagine you are designing symmetrical elements on the page...
    Or drawing a symmetrical face or a entire character...
    And you just want to mirror sides and join nodes. It will not be possible without many hurdles.
    That’s what many people have been complaining since affinity designer launched 5 years ago. Many of my colleagues even mock on affinity designer for that (I don’t agree of course).
  8. Like
    mazarin reacted to ashf in Connecting nodes (drawing path between nodes)   
    Read through this thread. What I need is connecting nodes on two separate curve and that's not the nearest combination but particular combination.
    it's not possible with Join Curve for now.
     
  9. Like
    mazarin reacted to ashf in Connecting nodes (drawing path between nodes)   
    Would be nice if I cloud connect certain nodes I selected without snapping them each other.

    A problem with "Join Curve" action of Node tool is that it connects nearest combination of nodes automatically, so I can not choose which combination.

    UPDATE: this has been improved in v1.8. now you can connect nodes you selected.
  10. Like
    mazarin got a reaction from Mickey Woo in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  11. Like
    mazarin reacted to mazarin in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  12. Like
    mazarin got a reaction from jackamus in Merge / join nodes   
    Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/.
     
    This is more a workaround than a real world way to draw. This slows down object creation a lot.
     
    The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot.   Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  13. Like
    mazarin got a reaction from bauz007 in Isolate object(s)   
    I hope to see this new feature ASAP. A must have feature in any 2d or 3d design software.
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