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mazarin

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  1. Hi, Snacuum. I'm glad to see that there a some people that who tried to do some real design work on AD. Like you said, AD has many frustrating flaws on Join/Break functions that prevent us to do real work on it. Personally I said this many times here, since AD 1.0 release. Many people agree, but AD staff seems blind to this critical issue. Right now, I don't think they will ever do something about it, so, long live to infamous AI and goodbye to the dream of migrating from AI to AD. About snapping, I tend to disagree with you because of the "snapping candidates" concept, that slows down work. Although AI smart guides sometimes is a mess (when you have too many objects on screen), it really works and is a complete and robust feature. AD snapping is nothing more than a "incomplete draft" of a real snapping should be. It still can't even to basic things like snapping to a curve.
  2. Hi, TonyB. Sorry for this very late reply. About the three issues: 1. Nudge distance: That's true, I has already been implemented, and in a very good way. Thanks 2. Connecting two end points: You can't properly do this basic thing, exactly as I've shown in the video almost 1 year ago. 3. Snapping: Still can't do the basics... You can't do the "precision type" of vector illustration in AD. And the overall AD's snapping candidates concept is not a good idea. It slows down the user. This limitation shouldn't exist, as in other vector illustration softwares.
  3. Certainly this is a useful feature, very welcome to AD. But things like this should come after AD give us at least the basic drawing and object manipulation features (including a proper snapping tool). I was wondering: How many people are really using AD professionally? Seriously. I'm sure a lot people like me are supporting Affinity because Designer look very promising. But the software is "collecting dust" due to lack of essencial features. What amazes me most is that there's no many people complaining about the lack of basic features and tools. For me that means there's not so many graphic designers using AD. Maybe some illustrators, but for someone who has 20 years of experience in vector illustration, I doubt that. Quoting some of what I'm saying since AD launched 1 year ago: In my opinion, AD should allow us to define the nudge in the way we need: ie: 1,5mm, 1px, 6cm, 2.4in, and so on... Illustrator does that since the beginning. This is an EASY AND USEFUL FEATURE to add to AD. Please, AD staff! I often expressed my opinion that AD staff should first solve the basics and only then invest in those more advanced features. It's simple: Give users standard drawing features first, and they will get around most things until advanced one be made. Other examples: Can't do a simple thing like connecting two end points https://affinity.ser...-ad/#entry48193 Poor snappinghttps://affinity.ser...ble/#entry39791
  4. I've also posted about this some time ago. In my opinion, AD should allow us to define the nudge in the way we need: ie: 1,5mm, 1px, 6cm, 2.4in, and so on... Illustrator does that since the beginning. This is an EASY AND USEFUL FEATURE to add to AD. Please, AD staff! I often expressed my opinion that AD staff should first solve the basics and only then invest in those more advanced features. It's simple: Give users standard drawing features first, and they will get around most things until advanced one be made. Other examples: Can't do a simple thing like connecting two end points https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/&p=48193 Poor snapping https://forum.affinity.serif.com/index.php?/topic/9432-snapping-too-buggy-and-unrealiable/&p=39791
  5. Hello, Jackamus. I can only say thank you for sharing your point and experience.
  6. Of course. And we are seeing many people here asking for clones of adobe ideas, even bad adobe ideas. Ai's snap and object creation features are far from perfect, but they do the basics.
  7. The main reason because I purchased AD because was because I belie in Serif and want to help in some way. We have to applaud Serif's work until now. They deserve it. But the lack of some basic vector drawing features should be addressed, although I can't see anything on the horizon. Just that. I can see people asking all the time about this or that illustrator feature, but I think that basic drawing features should come first.
  8. BASIC OBJECT CREATION AND A REAL SNAPPING SYSTEM I'm gonna make my request again for a robust and usable snapping and object creation system. ;) Affinity designer is a Vector drawing software, and vectors needs some basic features that it is still lacking. For me, it looks like AD "would like to be" a raster graphics editor instead of a robust vector drawing and illustration software. :o Personally I regret having bought Affinity Designer a few months ago, because I simply can't use it because of the poorly designed (sorry for the criticism) object creation and snapping features. It's basic concepts are "not great ideas" reminiscent of Affinity's old drawing software Draw Plus. :( Simply saying, snapping candidates and everything else involving AD's snapping system doesn't do what they should. The basic features we should have are simply not there, and what we have looks more of a workaround than a solution. <_< Unfortunately :unsure: it seems that Sans Serif doesn't care about this. We've been discussing a little bit about this two aspects here: How to combine objects or connect separated lines on AD Merge / join nodes Snapping too buggy and Unrealiable (it wasn't buggy, I just haven't realized it was lacking features)
  9. Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/. This is more a workaround than a real world way to draw. This slows down object creation a lot. The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot. Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  10. Well, I'm very worried now :( , because the other forum member had the same feeling as me when faced with the same basic drawing situation. <_< This thing I'm trying to do is too basic, standard and simple and now I'm wondering why can't be done in a straighforward way, but only in a "quick fix" way. Why not allow the pen tool to connect one object point to another? Maybe when AD was in development, illustrators who helped with the vector drawing concepts had a very particular way of drawing or designing. Maybe they were more into free hand illustration than into graphic design. <_< I still can't believe in it. :( The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot. Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  11. Thanks for the tip, Allan. Something is still not going in the way I expect. Please see this video where I want to connect the two left nodes: https://youtu.be/1niBr07WAlc
  12. Hi. This is a question that is so basic that I'm almost ashamed to ask! In Affinity Designer, how can I connect two separated lines or two distinct objects? In AI, you can do it in different ways, like using the "join" command or by connecting the end point of an object to the end point of one another. This video shows what I want to do: https://youtu.be/ACI04PgeFoY Thanks
  13. Good to hear, Ben! From my experience with AD now, I understand it's more mature for illustration purposes than for graphic design purposes. With the snapping to path, node alignment, custom keyboard increment, object array tool, and all those precision tools being discussed on this forum, I believe you will begin to see more graphic designers shifting to AD, along with illustrators.
  14. mazarin

    guides

    +1 To all 3 requests. I believe that only "Another thing that does not concern the guides: show and/or move the center / center of rotation of shapes" was considered.
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