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mazarin

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  1. Hello, @Aammppaa Thanks for the example. Yes, I provided just a very simple example, that can be resolved in other ways. The main Issue here is when we are doing more complex drawings. Let's put here an easy and straightforward example: Imagine you are designing symmetrical elements on the page... Or drawing a symmetrical face or a entire character... And you just want to mirror sides and join nodes. It will not be possible without many hurdles. That’s what many people have been complaining since affinity designer launched 5 years ago. Many of my colleagues even mock on affinity designer for that (I don’t agree of course).
  2. I know what you are talking about. I've just uploaded a video showing a basic drawing that people frequently do in illustrator and can't do in Affinity Designer without workarounds. Even ignoring that it is easier and quicker to draw this example in adobe Illustrator, I can't figure out why it does not work on Affinity Designer. Affinity Designer VS Illustrator - Joining Nodes https://youtu.be/KzXG2tpqhnc Ps: I have Affinity Designer and Affinity Photo both on Mac and iPad. I believe in the future of the software. I just can't understand why nobody cared to listen all this time. Edit: As of this post, YouTube is still processing video resolutions higher than 360p . I think it will be available in a few minutes
  3. Well, not that responsive... 5 years waiting for that. Many people pointed after this odd design choice since version 1.0 was released. But developers were not convinced, and it seems they still aren't. That's unfortunate for many...
  4. I personally think that a lot of people bought Affinity Designer during the last 5 years, really wanting to replace Adobe Illustrator, but most people do not use it, simply because it lacks basic drawing features. 5 Years ago I thought it was a great and promising piece of software, and I still think it is, but I can't see why developers can't seat with experienced graphic designers and illustrators and see why they can't fully migrate from Adobe Illustrator to Affinity Designer: A big part of the answer is in the vector drawing basics. Something certainly easier to work on than many of the fancy features we got since version 1.
  5. Well, here I am, almost 5 years later, lauching Affinity Designer to have a look in it's evolution. I have used Illustrator in a lot of projects during my 20 year career, and I find it very odd the way Affinity team decided to go without basic vector drawing tools like this. I'm overwhelmed that this nice piece of software still can't do something so basic: Joining two nodes. At first, I thought it was an early software issue, or lack of features. But now I can see this is a software design choice, that comes from a specific vector drawing style, which is very plastered by the way. Maybe this is why any of my colleagues which have more than 10 years of experience in vector drawing likes affinity designer. In the end, all that I can say is: Don't get me wrong, because you showed that you are a very talented team of developers, who made a very cool software, but you are either blind to it, or there's someone a bit arrogant to listen to designers that grew with illustrator/corel flexibility in vector/shape drawing.
  6. Well, I'm discussing the exact same drawing situation here: https://forum.affinity.serif.com/index.php?/topic/11291-how-to-combine-objects-or-connect-separated-lines-on-ad/. This is more a workaround than a real world way to draw. This slows down object creation a lot. The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot. Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  7. Well, I'm very worried now :( , because the other forum member had the same feeling as me when faced with the same basic drawing situation. <_< This thing I'm trying to do is too basic, standard and simple and now I'm wondering why can't be done in a straighforward way, but only in a "quick fix" way. Why not allow the pen tool to connect one object point to another? Maybe when AD was in development, illustrators who helped with the vector drawing concepts had a very particular way of drawing or designing. Maybe they were more into free hand illustration than into graphic design. <_< I still can't believe in it. :( The solution I could see on the other topic is more of a workaround than a real world way to draw. This slows down object creation a lot. Bro. It's my personal opinion, but together with the actual "raw snapping options" this should be addressed ASAP. Graphic designers or people who do a bit more technical illustrations are significantly tied when drawing in AD right now.
  8. Thanks for the tip, Allan. Something is still not going in the way I expect. Please see this video where I want to connect the two left nodes: https://youtu.be/1niBr07WAlc
  9. Hi. This is a question that is so basic that I'm almost ashamed to ask! In Affinity Designer, how can I connect two separated lines or two distinct objects? In AI, you can do it in different ways, like using the "join" command or by connecting the end point of an object to the end point of one another. This video shows what I want to do: https://youtu.be/ACI04PgeFoY Thanks
  10. +1 To all 3 requests. I believe that only "Another thing that does not concern the guides: show and/or move the center / center of rotation of shapes" was considered.
  11. Hi MEB and BEN. I hope to see this improvement in AD Snapping ASAP! Maybe already in AD version 1.2.2 ? ;) Thanks
  12. The correct link for the video: https://youtu.be/Nu8MHIdxa_o
  13. Hi, Lee D and Ben. Thanks for quick reply. I've unchecked "Force Pixal Alignment" and the issue is still there. I believe it's really best to show what I'm saying. I made a video (youtube - not listed) to show my struggles with AD Snapping. The direct link is: https://youtu.be/Nu8MHIdxa_o But after you explanation, I believe that what I'm trying to do is not buggy, but seems to be a limitation or a choice of AD team. In Fact, I simply can't do my normal work in the way it is now. Can you please share the link where you are explaining everything about AD Snapping concept?
  14. I've just downloaded AD beta version 1.2.1.25787, and confirmed that it suffers from the same bugs.
  15. Hello. I'm using Affinity Designer version 1.2.1 After spending some time playing with AD Trial (minutes in fact), like most people I was blown away by many of it's strengths, and I've quickly purchased AD. Without wasting time, I decided to use it to do a real job. But... I quickly realized that snapping is too buggy to be used, which made me regret a little bit to be a AD early adopter. And now I'm very worried because, from many posts on the forum, it looks like AD team is not aware of this, and possibly is not working on it. I was thinking to make a video to explain this in detail, but I don't think it is necessary: Just open a new file, draw some lines and curves, and try to use snapping. Sometimes it will be buggy, and sometimes it will not work at all. The "show snapping candidates" sometimes highlights objects randomly... the "snap to object geometry" doesn't work at all... Well... sorry if I was a little hard with it, but this is too big to overcome.
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