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maco

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  1. Like
    maco got a reaction from Renzatic in Game Art Asset   
    I signed up for some quick freelance work for a friend’s game... Made a few inventory items of sort, but using the iPad instead of the usual PC setup.
    Figured some stuff:
    Layer management becomes really troublesome when the number of layers/shapes increases. So I opted to separate each items as different files. Pro: Numbers of shapes and layers are manageable Con: you’ll have to open each files and then export all manually one by one. I wish there’s a batch export from the project preview (same as the screenshot) Ran into some trouble exporting assest as SVG. I realized that layer blending mode weren’t supported yet. Those with blending mode are rasterized upon export as svg. These assets will be exported in different dimension to be used in-game. It’s very tedious to do that in affinity designer for iPad... so i’d like the exported assets to be in vector and compatible with different vector softwares out there. I use figma.com to setup and automate image processing. Had to remove all blending modes and had to rely on fill opacity instead. They’re not a lot so it’s fine. Line weight tool is a favorite of mine... it gets annoying when i reach a number of nodes. Even the apple pencil is having a hard time with it. i wish there are other ways to manage line weight for complex shapes. Otherwise, I had a blast making these. The sketch to finish workflow is very streamlined.
     

  2. Like
    maco got a reaction from KiwiDrawer in iPad Pro 11" vs 12" - Tool Icon Size   
    I have an 11” and i could barely tap the trash can icon in the lower left corner during portrait mode... i have to look and aim, or tap multiple times. Kinda throws me off my groove.
  3. Like
    maco got a reaction from biteything in iPad Pro 11" vs 12" - Tool Icon Size   
    I have an 11” and i could barely tap the trash can icon in the lower left corner during portrait mode... i have to look and aim, or tap multiple times. Kinda throws me off my groove.
  4. Like
    maco got a reaction from Geth270 in Alita Cartoon   
    Finally done! This art project has been on my backlog for far too long... Haha.

    Thanks for following this thread. <3
  5. Like
    maco got a reaction from Frozen Death Knight in Alita Cartoon   
    Finally done! This art project has been on my backlog for far too long... Haha.

    Thanks for following this thread. <3
  6. Like
    maco got a reaction from BnBGobo99 in Game Art Asset   
    I signed up for some quick freelance work for a friend’s game... Made a few inventory items of sort, but using the iPad instead of the usual PC setup.
    Figured some stuff:
    Layer management becomes really troublesome when the number of layers/shapes increases. So I opted to separate each items as different files. Pro: Numbers of shapes and layers are manageable Con: you’ll have to open each files and then export all manually one by one. I wish there’s a batch export from the project preview (same as the screenshot) Ran into some trouble exporting assest as SVG. I realized that layer blending mode weren’t supported yet. Those with blending mode are rasterized upon export as svg. These assets will be exported in different dimension to be used in-game. It’s very tedious to do that in affinity designer for iPad... so i’d like the exported assets to be in vector and compatible with different vector softwares out there. I use figma.com to setup and automate image processing. Had to remove all blending modes and had to rely on fill opacity instead. They’re not a lot so it’s fine. Line weight tool is a favorite of mine... it gets annoying when i reach a number of nodes. Even the apple pencil is having a hard time with it. i wish there are other ways to manage line weight for complex shapes. Otherwise, I had a blast making these. The sketch to finish workflow is very streamlined.
     

  7. Like
    maco reacted to Callum in Paste Behind or Paste to Bottom   
    Hi maco,
    There is no way to make the app insert every object behind I'm afraid I will move this thread to the feature requests section.
    Thanks
    C
  8. Like
    maco got a reaction from CLC in Paste Behind or Paste to Bottom   
    Hello,
    One of my layering technique is cutting and pasting as demonstrated in the video: cut selected shapes > select another shape you wanted it above to > paste in front of it. All is fine and dandy until i have to “send to back” a shape... like paste it at as the very bottom layer.
    Do we have something similar to “paste behind”? or “paste to bottom”? I really don’t like opening the layer studio, then selecting the shapes, and then draging the shapes to the bottom or behind a specific layer.
    PS, in the video, I could have just selected the white body and then “paste behind” it... but instead, i selected the belt (which is behind the body) then pasted in front of it.
    01063352-3BD1-488B-8F24-0B7CBCA6998C.mov
  9. Like
    maco reacted to Cecil in Affinity Designer for iPad Storage Size?   
    To be clear, IPad device storage and iCloud account storage are two separate animals.  One you purchased and is contained onboard your iPad. iCloud storage,5 GB, is provided by purchase of product and stores your IPad data, if you allow, to the iCloud, backups, photos, data and settings.
  10. Like
    maco reacted to ClarityDynamic in Affinity Designer for iPad Storage Size?   
    @maco welcome to the wonderful apple eco system  but mark my words once you see how amazing iPad is 200GB of storage won’t seem like a lot at all 
    I’m excited for you to begin this journey cuz there is nothing you can’t design on an iPad. 
  11. Like
    maco reacted to Cecil in Affinity Designer for iPad Storage Size?   
    Affinity Photo, on my IPad Pro, is 1.65 GB.  I upgraded my iCloud storage to 200 GB, $2.99 each month, no annual plan. You can turn off backup for each app.
  12. Like
    maco got a reaction from malayali in Alita Cartoon   
    Gave it some time coloring today... Alita has some pretty shiny arm so I’m just gonna brace myself and reserve that for next session.

  13. Like
    maco got a reaction from LyricsGirl in Alita Cartoon   
    Gave it some time coloring today... Alita has some pretty shiny arm so I’m just gonna brace myself and reserve that for next session.

  14. Like
    maco got a reaction from Tlottrike in Alita Cartoon   
    Gave it some time coloring today... Alita has some pretty shiny arm so I’m just gonna brace myself and reserve that for next session.

  15. Like
    maco got a reaction from Alfred in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  16. Like
    maco got a reaction from ivanozzo in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  17. Thanks
    maco got a reaction from Sean P in Pencil tool suddenly just stops working   
    @Sean P classic “did you turn it off & on again?” did fix it.
  18. Thanks
    maco reacted to Sean P in Pencil tool suddenly just stops working   
    Hi maco,

    I've spoken to development about this and they've suggested that this could be an issue on the iPad models without the home button. The side of the screen detection can go wrong and cause the behaviour you are seeing. They've said they also find that scrolling in Safari deteriorates as well! Restarting the iPad should correct the behaviour for the time being - let me know if that does the trick!
    Thanks
  19. Like
    maco got a reaction from Frozen Death Knight in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  20. Like
    maco got a reaction from DeyanApp in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  21. Like
    maco got a reaction from GarryP in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  22. Like
    maco reacted to Patrick Connor in Affinity Designer for iPad - 1.7.1   
    We are pleased to announce a major update for the iPad release of Affinity Designer, version 1.7.1
    Changes in this build
    The changes in Affinity Designer for iPad 1.7.1 over the recent release Affinity Designer 1.7.0 are as follows:
    Support for multi-page Affinity Publisher documents Large improvements to Apple Pencil initial drag responsiveness Improvements to Apple Pencil 2 double-tap functionality Fix for pinch to dismiss application causing the app to become unresponsive when the user reactivates the application Fix for inability to add additional nodes to the selection in the Node Tool Fix for Node Tool showing the loupe when not necessary Fixed sporadic crash with HSL range control Removed limits to shadows highlights effects Avoid over saturated shadows and washed out highlights New curve for highlights filter applied to bounded pixel formats Remap shadows and highlights slider ranges  Fix for incorrect ALT(Option) + drag cloning functionality in Move Tool Fix for export dialog crashes and permissions prompt Change default stroke miter limit to be 2.0 Improved brush performance on larger documents Fix for Metal issues on some Intel GPUs and older operating systems Changes in 1.7.x since 1.6.4
    The changes in Affinity Designer for iPad 1.7.0 over the last Affinity Designer patch 1.6.4 are as follows:
    Shortcut modifiers added when keyboard is attached (See Here) Arrowheads! Node tool now has transform mode for more freeform editing of nodes Node tool now allows for lasso selection of nodes Alignment widgets have been added for much faster alignment operations All new isometric controls - allowing you to create and edit directly in any isometric plane Add multiple strokes and fills to a single shape with the new Appearance Studio New point transform tool, allowing you to scale and rotate objects from any node Many grid improvements, and new column guides Many PSD import / export improvements Layers Studio now includes options for transparent backgrounds and colour tagging. Pixel persona now supports Sub Brushes, symmetry (up to 32-way) and on-the-fly nozzle rotation Alternate futures for document history have been added 100s of other bug fixes and improvements - too many to list! This thread is for commenting on this announcement. Please do not post bugs or problems that you find when using this version of the software in this thread, instead make a new thread in the Designer Bugs on iPad section and questions about usage go in the iPad Questions forum.
    UPDATING TO THIS VERSION (Free for existing customers)
    For updates from the iPad Store are done automatically (next time you run after it is available in the store). You need to be logged in as the same user who bought the application. Open iPad store, go to Updates. Once you're there, from the top bar choose Store and on the drop-down click Refresh. It worked for me - both updates appeared instantly. If they don't there's no point asking us we cannot make it appear quicker. Apple sometimes phase roll outs around the world sometimes taking up to 24 hours.
  23. Like
    maco got a reaction from Callum in Shantae Fan Art   
    Been messing around with the affinity designer for ipad app... and nothing motivates me more to art than geeking out of my favorite video game character: Shantae. The overall file is really messy as i just kept adding open shapes one after the other.

  24. Thanks
    maco reacted to Eefr in “Shear” Transformation in vertical plane   
    There is a work around, by touching slightly farther on the side handles and move it as I show on the video. AD 1.7.1
    it’s easier to do with an Apple Pencil
     
     
    7BE119AB-05B4-43CD-8CD8-4A1A6F323F28.MOV
  25. Thanks
    maco reacted to Sean P in SVG export: layer blended shapes are converted to raster image   
    Hi Maco,

    The support for blend modes in the SVG format is very limited (it can only do Muliply, Lighten, Darken and Screen), so if you are using anything other than those it just isn't possible to retain the look without rasterisizing. 

    With that said however we do rasterise anything that uses a blend mode, so I'll see if it is possible to support those blend modes listed above.
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