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Paul Masri-Stone

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Posts posted by Paul Masri-Stone

  1. I have discovered that if I deselect the marquee before I paste then the bounding box is not distorted, so I have a workaround. However the behaviour I described is strange.

    Please could one of the Affinity experts explain:

    • Is this a bug or intended behaviour?
    • If I want the selection to only select from one layer, is Copy Merged still correct? (I learned that Copy doesn't work, though I don't understand why.)
  2. When I use the rectangular selection, copy merged, paste and then move the new layer, the bounding box of the new layer weirdly includes the original selection. Why is this and what am I doing wrong?

    Here is a video to demo the problem.

     

    I am using Affinity Photo 1.9.3 on MacOS 11.4 (M1).

  3. There's an unexpected extra slice appearing in my list of slices. It's not one I intentionally created. What is it? And how can I delete it?

    277634454_Screenshot2021-03-16at13_34_33.thumb.png.d252205bb416a74554ce0e92625a9ea6.png In this image, it's the top one, labeled Player. It has a different icon from the other slices. I cannot select it in the document, only in this list of slices. The trash icon is greyed out when it's selected. Backspace doesn't work. 

  4. On 3/4/2019 at 3:51 PM, Omega said:

    Ok I've figured this out - this is cognitive dissonance on my part - the "Slice Tool" allows me to also move and resize, not the "Slice Selection Tool" - perhaps you can see the linguistic confusion there and the convention break.  

    Thank you @Omega for working this out. I was clicking Slice Selection Tool and then trying to select a slice. Soooo confusing. The Slice Tool has an icon with a + implying it's only for adding new slices. I was totally stumped until I found your solution.

    Yes please Dev team please address this!

  5. In Affinity Designer, I am using vectors to create a sprite atlas. For each sprite I apply a mask that limits the vectors to that sprite's boundaries. However when exporting to png (or viewing as pixel / retina pixel in Designer), there is bleed between sprites.

    I have attached a couple of images to indicate what I mean. I've highlighted a couple of examples where there is bleed. (NB: you can see my grid: 32 px with 8 subdivisions)

    How can this be solved? e.g. is there a way for each element within the Grid to be converted to pixels independently?

     

    Vector sprite atlas.png

    Retina pixel view.png

  6. In Affinity Designer (1.7.1):

    • select the mask and duplicate (CMD+J on Mac, or right-click and duplicate)
    • drag the duplicate to the target layer, dropping it in the small vertical dropzone on the right of the target layer thumbnail

    Obviously if the target layer is in a different location to the original layer, you'll need to move the new mask to fit.

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