frankthechicken
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frankthechicken got a reaction from Chris B in Drawing with pencil creates line after changing size
Beta .168
Partial fix to tapping away from popups
Still get a dot when tapping away, no longer get a line forming it seems.
The dot is the size of the previous brush size.
A start I guess!
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frankthechicken got a reaction from Chris B in Drawing with pencil creates line after changing size
This bug was, I think, first introduced in 1.7.
After my limited testing 1.8 seems like a huge improvement on 1.7, so huge congratulations to the team. It seems to be back to the wonderful standards of 1.6, which is great.
My main annoyance of 1.7 was the slowdown when resizing layers, this seems to be vastly improved in the new version. There are a few occasions when resizing/moving layers long slow downs occur but it's nowhere near the levels of 1.7.
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frankthechicken got a reaction from Chris B in Drawing with pencil creates line after changing size
After changing the size of the pencil width or colour, tapping off the menu to close it with the pencil causes a straight line to be drawn. The only effective way is to tap with your finger.
Clearly one should be able to tap off the menu with the pencil.
*Edit*
I should have stated this is 1.8.0.165 on a 1TB iPad Pro 2018
RPReplay_Final1582029380.mp4 -
frankthechicken reacted to Andy Somerfield in RC2 lagging like hell
Evening all,
Thanks for this thread - it has helped identify a significant problem which I am very pleased we have got fixed before the 1.7.2 release. Turns out that in builds since 1.7.0, we have, under certain circumstances, used only half the memory available to us on iPad. This causes disk thrashing and explains some of the terrible slowdowns you have been experiencing.
Worth saying though that there are still limits - your example of a 5000x5000 RGBA 8bit canvas - one layer is 25MP (100MB). You have 5 layers (500MB). You then scale them down by about 50% - Photo is lossless when scaling layers, so they balloon from 25MP per layer to 100MP per layer - 400MB. At this point, your 5 layers cost 2GB - not including the ~1GB undo history created by the initial steps.
Repeat this say 20 times quickly (so Photo doesn't have chance to optimise / deduplicate history in idle time) and you are using ~60GB of memory on a device which has (at most) 2GB of usable physical memory - on a 2GB/3GB device, only 1GB is usable..
It's fair to expect Photo on iPad to page to disk at some point in pretty much any large project. We do everything we can to hide that latency - but grouping a number of huge layers, scaling them down, then moving them around is pretty much a perfect storm - so if you are repeatedly doing that, fast, at some point Photo will panic and start paging to disk..
Anyway, thanks again for helping to get this nailed down - we should now be back to 1.6-quality memory management, which hopefully, coupled with the improvements in the new 1.7 compositor, will yield a decent improvement for 1.7.2.
I'll push the 151 build with these fixes ASAP.
Thanks,
A
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frankthechicken got a reaction from swenpaylay in Horrible slowdown on Affinity Photo 1.7.0 iPad -- Way to revert back to 1.6?
To be honest, I am still incredibly frustrated with the beta. There is still hideous slowdown when working on large documents for a while, that require saving the document, then reopening. Then saving the document, then reloading. Then having to quit the app because it won't save the document, then having to redo all the work, hoping it won't crash before saving the document.
The mere act of having to close the picture so that I can "auto save" my work, is a joke. The current state of the app is shocking compared to 1.6 which was a joy.
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frankthechicken got a reaction from nakamateux in Power of Affinity Products vs ability of iPad Pro
To be honest I was not running into any of the halting problems on the previous 1.6 build, I think there is a flaw in the coding somewhere. It feels like a memory leak. The iPad is a very capable device nowadays.
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frankthechicken got a reaction from DM1 in Power of Affinity Products vs ability of iPad Pro
To be honest I was not running into any of the halting problems on the previous 1.6 build, I think there is a flaw in the coding somewhere. It feels like a memory leak. The iPad is a very capable device nowadays.
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frankthechicken reacted to bilboudo in Affinity Photo 1.7.1 still bugged
You can turn on the "show touches" (or so.. I'm Italian and I'm not sure how it's translated in the English version) option directly in the Affinity Photo preferences, General.
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frankthechicken got a reaction from Patrick Connor in Poor drawing performance on larger canvases
I have been trying the new beta of photo on my iPad as 1.7 introduced significant lags on pencil use for large documents. Although this has improved, there is still quite considerable lag noticeable, especially as one adds layers and details. This is noticeable on drawing, erasing, most pencil interactions.
To use an example to demonstrate the lag, create a 16000 x 8000 document, start drawing on a layer, add a new layer start drawing, repeat. It generally only takes around 6 or 7 layers for severe lag to start occurring. This did not happen for Photo 1.6 and previous versions.
EDIT
I should have stated this is 1.71.140
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frankthechicken got a reaction from Patrick Connor in Affinity Photo Customer Beta (1.7.1.139)
Many thanks for the quick reply, I think I'll try the beta once the issue has been fixed.
Thank you letting me know how to join the beta program, all fantastic information. And thank you for the superb application, it really is joyous (when working!).
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frankthechicken got a reaction from Chris B in Horrible slowdown on Affinity Photo 1.7.0 iPad -- Way to revert back to 1.6?
2018 iPad 12 1TB, absolutely unusable lag on menus, drawings, absolutely everything. I've gone from loving the app one day to finding it absolutely unusable the next.
I don't need any layers, or filters for the lag to happen. Simply make a 16000x8000 pixel document and try to draw on it with the pencil, it doesn't seem to recognise the pencil is there at first, and then manages to catch up. take pencil off the screen, repeat the process. Of course as the project gets more detailed, the lag gets worse and worse and worse.
Infuriating.