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eobet

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Posts posted by eobet

  1. Thanks, but just the act of selection sometimes scrolls the layer panel to where the object originally were placed, and since there's so many of them, the scrollbar is just a dot so it's quite RSI inducing to scroll to the bottom still when that happens.

    In the 3D world in apps like Blender or Rhino, there are menu shortcuts to send a selection to a specific layer, without having to aim or scroll. I was hoping that there would be something similar here.

  2. I have about 10 000 objects in an (imported) file.

    I've ungrouped them all because they weren't arranged the way I wanted to.

    Now I've selected a few of them, and want to put them in another layer.

    However, I can't drag in the layers panel because the scrolling would take forever.

    Is there a shortcut or other menu option to send a selection to a specific layer?

    EDIT: I guess clicking on the "move to back" button at least moves the selection to the bottom of the list to reduce the scrolling for the drag operation...

  3. I found out that the 3D software actually mangled the data on export. I found other means of preserving it and now I can use a levels modifier to see the contents!

    However, still a bit unsure about editing it, because it seems my brushes when sampling are still hexadecimal, which I don't think is right for a 16bit channel image...

    https://we.tl/t-u1K8bU4vMV

    I saw a pop-up about a greyscale color conversion when I opened the file. Should that be disabled somehow?

  4. In Photoshop and Procreate there is a concept of a "clipping mask", which translated to Affinity Photo is a layer that only draws pixels on an underlying layer, and there's no restriction on how many of these you can stack on top of each other.

    I know Affinity Photo has this too. I've found the solution on this forum before, but it wasn't intuitive and I can't find it right now.

    Can someone tell me why the layer named IMG_7169 disappears when I drop another pixel layer inside of it or choose "mask to below" on the same pixel layer?

    image.png.82c0003a9f0f77482576fe716548b4b6.png

    image.png.772e2bc83517dacc98e0f4a945a031f0.png

    This "just works" in both Photoshop and Procreate, and maybe it also does in Affinity Photo, but I haven't been able to figure out how!

    EDIT: Ok... not sure if I will find this post again, but for future reference (to myself if nothing else)... the order in which you place things matters!!! If I remove the mask, and then start stacking additional pixel layers it works (and I can put the mask back afterwards), but if I start stacking layers while the mask is there, then the crop symbol appears and everything disappears! In other words, any mask always needs to be at the top in the stack!

    image.png.f016d097ce56a8f52a0a9f6ea4e1283a.png

  5. I could have used this feature too, but for me there's a very important criteria:

    Simplification must be done on a curve angle basis!

    That is, most simplify operations today just operate on the entire curve regardless of how sharp parts of the curve are, meaning that corners in a long curve potentially get smoothed.

    That's like 90s stuff, so in 2022, I expect a good smoothing algorithm to be able to keep sharp angled parts of the curve sharp, but remove unnecessary points in straighter areas.

  6. You can select objects in Designer 2 which are less than the currently selected on in width OR height, but I personally find that rather useless.

    However, what would be incredibly useful is the ability to select something that's less in width AND height!

    One real-world use case I immediately would have is to clean up exports from other applications, which can often produce thousands of very, very small lines which you want to get rid of...

  7. 1. Create an Affinity Design document

    2. Draw something in it

    3. Add some guide lines

    4. Add an art-board that's smaller than the document size

    Result:

    Guide lines not only move, but if they end up outside of the art-board, they become un-selectable.

    Expected:

    Since all curves stay in place, guidelines should also stay in place. If they end up outside the one and only artboard, they should disappear or remain selectable.

  8. For some quick and dirty photo matching 3D renders, I just bash a background photo onto a equirectangular layout and save it out as a HDR. This enables me to import it into a 3D application and use it for fake environmental lighting and reflections.

    However, sometimes the lighting comes out really flat, even though it's quite a high contrast photo. The reason is of course that the RGB colors in the photo doesn't have any values that extend in the HDR range.

    Is there a way to fake this? Is there a way to boost RGB colors into the HDR range in Affinity Photo? I tried with Gamma & Exposure in the 32-bit preview panel, but that's just a preview, isn't it?

  9. It's still not enabled by default in 2022 and I checked both Mac and Windows versions.

    My wife refuses to move from our old Adobe CS6 license partially because of this, which was the first issue she encountered and I had to come to the forum here to look up the answer. Ridiculously, rotating through the drop down menus only rotates the image by 30 degree increments (no idea why that would be useful). Also kind of silly that those buttons are only available in develop mode (I initially looked in the regular mode's customize options and got confused when I didn't see them).

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