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AndRo Marian

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Posts posted by AndRo Marian

  1. ToolMisalignment.gif.e6422f64b5f2a16c3a25840bd37f8860.gifOpacity.gif.752bf0e69452ec3e2d3af180b3e709ad.gifMarquee.gif.2b20f995f8014c8ddba475d0489cd26f.gif

    1. Are you using the latest release version: Yes
    2. Can you reproduce it: Yes
    3. Does it happen for a new document: Yes
    •    What is your operating system and version: Win10 1809 17763.107
    •    Any unusual hardware: Intel HD Graphics 4600
    •    Did this same thing used to work: The last image was working fine on 1.6.5

    Behavior:

    1. The brush is on the left pixel like 1% of the size, the right pixel is over 99% of size: Paint the next pixels not previous.
         + Works fine with the brush 1px, but is is bigger its paint the previous pixels.
    2. The input box need to be unfocused like the other input after the content was changed and pressed Enter.
    3. I think you see the problem on it.
        - After i remove the settings from AppData i see to work fine. I don't know from what is.
       + I think is only for this document.

    recipe_book.afdesign

  2. Yes. But in Photoshop i don't have this issue. Is the same GPU as WITH and WITHOUT grid enabled.

    I have another post here:

    If i make the grid with rectangles the GPU is OK. If i enabled the Build In grid, the GPU is 100% with no points.

    How you explain that difference between Build In Grid and custom Grid with Rectangles. Should be the same (Both have the same behavior, rendering, etc). Why this big difference.

     

    The Build In Grid is not Use the GPU correctly.

  3. Found that after i post, but thanks for response.

    But that makes the entire document without transforms.
    I want to use the relative coordinates to artboard.
    If the artboard is at position (20, 20) to not add the transform to artboard.
    I don't need this: <g id="Artboard1" transform="matrix(1.83333,0,0,2.75,-22,0)">

    An option for that was nice.

    PS: I think my title is not good for what i want.

  4. 5 hours ago, ashf said:

    Hmm that's weird. I've never seen such high GPU usage.
    Mine always stays less than 10%...

    I thought Windows version does not use GPU like Mac version.

    I have the integrated video card from Intel. Intel HD Graphics 4600, is not compared to a dedicated video card. But that GRID use +55% more GPU when paint...
    And in the 1.7 is impossible to paint with it ON. In 1.6.5 is still very smooth if is with 95% GPU.

    I make a custom grid with Rectangles and the Performance is the same like Without GRID.
    I think the original GRID is redrawing every time you PAINT, scrolling. Not only when you use ZOOM.
    Why is that difference with GRID ON and the custom GRID with rectangles, really i don't know. No impact to GPU at all.

    Preview.thumb.gif.1e14c5bfc9a95b69d96fbd724250bed0.gif

  5. I try the latest beta and my Intel HD Graphics is 100% with Grids ON.

    Preset: 1920px - 1080px
    Zoom: 73.2%

     

    Without GRID:

    In 1.6.5.135: Maximum total CPU 40% and (GPU 55%)
    In 1.7.2.414: Maximum total CPU 45% and (GPU 56%)

    With GRID:

    In 1.6.5.135: Maximum total: CPU 55% and GPU 96%
    In 1.7.2.414: Maximum total: CPU 27% and GPU 100% - Bottleneck

     

    Mo much difference in both without GRID.
    Now i don't have a dedicated video card but why the Grid in 1.7 is making me Bottleneck and lag ?

  6. I know is from GRID but i have lag in 1.7 with 131% zoom. In 400% is impossible to draw.
    But why uses so much only to draw a perfect pixel ?

    In 1.6.5 i have lag only after 400% zoom. In 1.7 all time.

    And when the Zoom will be with Pixels without decimals ?
    I say this in other request because the Grid Lines is misalignment with the Transparent background pattern.

    Sad :(

    1.6.5.png

    1.7.1.png

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