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PanSpec

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Posts posted by PanSpec

  1. On 2/9/2019 at 12:45 PM, gdenby said:

    Hi, PanSpec,

    While I used Adobe apps sporadically for many years, it was only a small part of my job. From what I can infer, while both Adobe and Serif software use some terms in common, the words specify somewhat different things. This leads to a fair number of problems for people taking up Affinity apps after Photoshop or Illustrator.

    Specifically, it appears that paths in the Adobe software, and lines, or curves in Affinity are made differently.

    While I haven't used Photoshop in at least 7 years, I've spent some time watching vids posted here w. people asking "How do I do this in Affinity?"  What I infer is that Photoshop and Illustrator can work with paths that can be assembled to make networks, w. each cell in the network having different attributes if so desired. The curve(s) objects in Affinity imply an area. Nominally, each is a layer, because there can be a layer hierarchy where the implied areas are merged. Or, the "child " areas are nested within the parent(s"), and can inherit some of the attributes of the parents, such as adjustments.

    The Affinity layers/curves can be grouped within a layer by selecting a layed, and then clicking the "in sert inside" widget to place the next drawn figure in that layer.

    Note, while Affinity Photo has many of the vector drawing capabilities of Designer, you might find it easier to create your vector object in that app. Then transfer those to Photo for its more extensive color manipulation and pixel filter operations.

     

    Thanks for taking the time to make your suggestions. The "Insert Inside" is somewhat helpful, but I still end up with a ton of layers and clutter because of it.

    Creating some kind of workflow with Designer is probably the key - I've done it before with Clip Studio Paint/Manga Studio with Illustrator, so maybe its just a matter of not living with ultra-convenience.

    I'll have to see if I can get some kind of synergy out of the two programs, but with only 5 days left on my trial of Photo, I doubt I'll be able to.

    Cheers!

    Pan

  2. 2 hours ago, hifred said:

    I think what the OP wants is more how paths work in Photoshop. Any number of curves are automatically drawn as one unified object and may get converted to pixel-selections and masks.

    That is correct. I'm not necessarily requesting this, I'm just trying to see if there is a way to do it in Affinity Photo as part of my evaluation,  to see if I can live without paying an Adobe Subscription.

  3. 4 hours ago, >|< said:

    The 1.7 beta has a new Add To Curves mode in the Pen Tool which enables multiple paths to be drawn inside one Curves object, but the beta only runs if it finds a licensed version of the app on the computer.

    Some things to help in 1.6:

    • unfilled shapes with a thin stroke will remain visible when not selected
    • the Add command will combine multiple selected Curve or Curves objects into one Curves object

    The Add command isn't very convenient in the Layer > Geometry menu, but you can assign a keyboard shortcut or add a button for it to the main toolbar.

     

     

    Thanks for your response, that is helpful and has tipped off some ideas for workarounds. It seems like I started my trial session a bit too soon. :)

  4. I'm currently trying out the Affinity Photo trial, coming from an extensive Photoshop background.  One part of my workflow in Photoshop for painting complex backgrounds is creating vector paths to help create numerous selections and details that can be used as masks, or paths for effects, etc. 

    I've been trying to duplicate this in Affinity Photo, but find that each created shape is on its own layer, and when I try to select a different layer, the previous one's lines disappear, making it impossible to draw shapes in relation to others. The closest I've gotten is having the shapes filled, so they show up without the nodes, but that is a very primitive workaround.

    Is there any way to work on multiple shapes/paths on a single layer and have the nodes be visible so they can be easily tweaked?

     

    Thanks for any info you guys might have

     

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