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Patrick C

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Posts posted by Patrick C

  1. This is a feature I very much agree is lacking.

    Although it is possible to get the same precision by using the translate pane, this requires clicking and typing outside of the working area, instead of the much faster click+drag&snap around whatever you are working with. I disagree with the need for a ghost, but agree with the fact that when an object is in the midst of being translated, it should snap with its last known position.

  2. Designing a Dungeon for Dungeons and Dragons. Here is the first room. I wanted to use Affinity’s Symbols for easy editing of textures and such, so the floor tiles and walls are Symbols.
    Took me a while to get a structure that I was happy with. I don't love the texture 100% yet but at least it's easy to edit now. 


    Feel free to use what's in the file for whatever you'd like, pick it apart, etc. 

    CipherDungeon_R1_Entrance.thumb.png.d44e119381471418ce0dea111a2d48ce.png

     

    If you're interested in what the glyphs on the wall/table are, check out this document I put together.

    CipherDungeon.afdesign

  3. I agree being able to collapse all layers and groups would be a useful feature. However I think it would get annoying if layers were popping opened and closed as you are selecting things. 

    I usually disable the "Show Selection in Layers Panel" option in the User Interface section under Preferences when I don't want to deal with many many layers and groups in the layer panel. 
    If I then want to find a selected object I can just right click and "Find in Layers Panel"

  4. 55 minutes ago, JimmyJack said:

    Having fun yet? Welcome to Affinity ;).

    They have a trial version exactly for the purposes of trying out the tools and seeing if the workflow will be appropriate for whatever kind of work you are doing.

    Ive seen this trend of people (on this forum but also in life) gettig agitated and upset that things don’t fit exactly what they need, when they are often trying to do very specific things and want to do it in the quickest way possible with the least ammount of effort. While of course this would be ideal, you don’t get something for nothing.

    Serif is a reatively minuscule company compared to Adobe and they are clearly trying their best to deliver an affordable product that has demonstrated its conpetency in doing a large percentage of what PS and AI can do, in its own way.

    it is totally unrealistic to expect every single thing that is requested to be implemented in the way that suits your workflow, since everyone’s is different, and also because Serif is pretty damn small compared to Adobe (which has much less excuse for lack of features and usability of certain aspects of their software)

     

  5. You can have different brush nozzles on each brush in AP. Their brushes have as much customization as I would expect for a PS like program, and then do respond to pressure. They also have the mixing brush which I've been very happy with. You can make custom categories for the brushes you use most, and I'm very happy with the set of brushes that have already been included.

    As for your other points, I can agree that AP should have some option for creating a brush or texture out of an in-app selection instead of exporting, and maybe seeing brushes in a grid of thumbnails instead of a list as well as a "last used brush" like you said.

    So if all you want to do is paint, then Krita may be better but AP (and AD) are in many ways all-purpose tools for a variety of uses. I would never dream if putting together a photo collage or something in Krita. Also it is not nearly as easy or flexible to create and use Masks in Krita.

  6. I figured I'd weigh in. I used a few non destructive techniques and layering to create this in a few minutes. Of course you'd have to adjust for elements in the scene but I'm happy with the look of the shadow. Also if you make any modification to the pose, or swap out the person the effect still applies which is nice. File is attached if you want to take a look. Might help those who are tackling macros.

    CowboyShadow.thumb.png.971fd0c7d64a80cf4fdca1c3d8b364e2.png
    CBCapture.PNG.44aa39ee5511d191cb84ea595379ec55.PNG

    CowboyShadow.afphoto

  7. I made a quick little video on how I think of masks which has helped me understand the kind of workflow I can use with objects and masks, and experimenting with layering.
    This may not be 100% technically correct, so refer to @v_kyr's post for most accurate details, but its a mix of fundamental features that I think make Affinity exceptional in many ways.


    Let me know if it helped at all :)

     

  8. So experimenting a bit yielded this. This is using relative transforms and the coordinates are clearly not "relative"
    SVGexpex.thumb.png.57322158c80ca8d6e1a09adb752c64ed.png

    Structure:

    - LVL1(Rect) SVG has  x=63.11 y=6.023 and is correct
    - - LVL1_2(Grp) Seems groups don't get coordinates! Oh well

    - - - LVL 1(Rect) SVG has x=63.11 y=6.023 and should be x=0 y=0

    - - - - LVL1_2(Grp) Seems groups don't get coordinates! Oh well

    - - - - - LVL 1(Rect) SVG has x=63.11 y=6.023 and should be x=0 y=0

    - LVL2(Grp) Seems groups don't get coordinates! Oh well
    - - LVL2_1(Grp) Seems groups don't get coordinates! Oh well

    - - - LVL 2_3(Rect) Seems groups don't get coordinates! Oh well

     

    Even though all boxes are aligned, top-left corner, and nested, somehow all boxes have the same x y coordinates. The nested ones should definitely have x=0 y=0 coordinates if they should be relative to their parents. If I'm misunderstanding what the use of "use relative coordinates" is, please let me know :/

    SVGTester.afdesign

  9. 23 minutes ago, roddy said:

    Actually, I do have that option on my printer, but it made no difference. It wont print to the edge even when I selected borderless.

    Here is an excerpt from the last part of my post here which you might have missed:

    "I tried selecting "borderless" but that enlarges the image (which I can't have because it throws off the necessary size of the images printed), and also switches to photo quality paper that uses more ink when printing and takes 3 times as long to print."

    Apologies for not reading your last post more carefully.
    I see now where the issue is and why you needed to draw the crop marks in manually! I am surprised there is no option in borderless printing to set the document size percentage.

  10. As far as I can tell in your uploaded PDF there are no bleeds or crop marks included at all. I'm not sure what pages you are referring to when you say that some have proper bleeds and crop marks.

    If you are sure that your Bleeds are set up in Document Settings and that Include Bleed and Include Printer Marks are checked in your export settings, then there should be no reason why your PDF should not include these marks. 

  11. 6 minutes ago, roddy said:

    Patrick C,

    Thanks for your input. I am aware that I shouldn't have to draw crop marks, but since setting the bleeds didn't print the crop marks to the edge, I tried what I explained. So, three months later and I still can't have my crop marks print to the edge of the page.

    This has to do with your printer. Most likely it does not have a setting for borderless print, which would allow you to print to the edge of the page.
    Most printers have an area around the edge of the page that they cannot print on, and/or that is meant for cropping out afterwards. 

    Unless there is a specific setting in your print dialogue such as this: 

    canon-borderless-control-v3.png

    Then you won't be able to print on that area of the page, regardless. 

  12. I've made a few of these in AD. 
    They're not really for any purpose other than looking cool. My original idea was about illustrating time. Using a convoluted method, I convert a date/time into numbers that I use to construct the shape , which also defines its colors.

    If you have any questions/comments let me know :) And check out my social media (in my signature) if you want to see more of my work. 

    CG4.thumb.jpg.7b67b0ba7ba5b748f9fca2defb0f23cc.jpg

    CG5.thumb.jpg.983b4e410d51a590562db7800a047eca.jpg

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